Hey, I’m Amy, also known as Amyzinq! I’m a writer, HD Minecraft asset skin maker, CIT artist, set-designer, and Blockbuster animator. My creative journey started as a digital illustrator, where I spent years perfecting my style and learning to love the power of detail and design. Now, I try to bring that same passion for detail to the MCTV community, constantly pushing the limits, experimenting with new techniques, and always trying to challenge myself with storytelling in Minecraft.
For almost three years, I have been designing highly detailed HD Minecraft skins, helping creators enhance their characters' physical appearance with detail and expression. I'm also passionate about set-design, focusing on creating realistic builds and environments that bring Minecraft’s blocky world to life with details and cinematic depth. My goal is to make every scene feel personal and authentic — something that feels genuine and lived-in, even within Minecraft’s blocky world.
Alongside skin and build design, I’m passionate about writing, directing, and animating stories that break the limits for what is possible. I've been at it for a couple of years now, and I love creating Minecraft series that mirror the production quality of real cinema and TV shows — complete with impactful storytelling, authentic dialogue, and intense character arcs. One of my most recent projects, Straight Curves, allowed me to explore the limits of my skills in scriptwriting, directing, animation, and editing to tell a story in a new, more cinematic way. It was a personal milestone that pushed my limits and set a new standard for how Minecraft storytelling can be done.
I’m always looking for ways to experiment and improve, whether it's through a new animation technique, a better way to design characters, or a fresh approach to set-building. I really love what I do because it combines art, storytelling, and technology, and it lets me share my passion with the wider MCTV community.